InfoView Window

One of difficulties encountered when switching to totally new workflow was to get used to positioning system since Unity is using multi-anchoring and sometimes returns values that are completely unreadadble for normal user.
Most of the artists are used to top left anchoring, therefore i decided to write an extension that not only helps user to see the position and size output in Unity3D, but also to set it.

User can choose if position should be identified from pivot point or from top left corner of the object.