Map tool

Created in Electron. Allows users to define map layouts and to deliver levels data. Originated as similar tool to Background tool, but during development process turned into pretty big tool that allows game designer to modify individual maps and its nodes.

Kerning tool for characters

Initialy a Python script, later a standalone Electron App.

Tool was developed to take creature pairs and their positions and calculate level of ovedraw by reading out and comparing pixel data. Is given overdraw bigger then parameter set by user, script moves creature on X axis and does the calculation again.

Tool outputs json data that defines the X offsets (only for creatures that exceed certain overdraw level).